Heroes of Newerth Client İndir
14 Haz
Sürüm: 1.0.3
Download Windows Client
375 MB
Download Linux Client
349 MB
Download OSX Client
352 MB
Version 0.3.5
28 Nis
Version 0.3.5
————-
- Fixed the ‘terrain being black’ bug
Items
- Tweaked effects on Frostfield Plate to better match the area (Thanks to Warchamp7)
- Kuldra’s Sheep stick will now dispel stealth on its target
- Monkey Courier now has a three second cool down between purchases
- Nullfire Blade‘s purge no longer passes through Magic Immunity
Tablet of Command
- No longer be castable on Magic Immune units
- Cooldown lowered from 25s to 16s
Icebrand
- Reduced recipe cost by 200
- Now uses a Bolstering Armband rather than Fleetfeet
- Removed agility bonus, increased strength to +16 from +15
- The movement speed slow now lasts 2.5 seconds when wielded by a melee hero, still 1.5 seconds when wielded by ranged
- The slow now stacks in strength with consecutive applications
* Each attack applies a stacking 3% movement speed slow. Stacks a maximum of 5 times, for a 15% slow
Firebrand
- Reduced recipe cost by 200
- Now uses a Fleetfeet rather than Bolstering Armband
- Removed Strength bonus, increased agility to +16 from +15
Frostburn
- Total cost reduced by 400 (as a result of IceBrand and FireBrand changes)
- Agility and Strength bonuses lowered to +16 each (from +21)
- Attackspeed bonus lowered to +20 from +30
- The movement speed slow now lasts 3.5 seconds when wielded by a melee hero, 2.5 seconds when wielded by ranged
- The slow now stacks in strength with consecutive applications
* Each attack applies a stacking 3% movement speed slow. Stacks a maximum of 5 times, for a 15% slow
Heroes
Behemoth
- Tweaked Fissure‘s effects to improve performance
Chipper
- Delay on casting Tar Toss reduced to 0.25 seconds (from 0.4), projectile travel time increased to 0.75 seconds (from 0.35)
* Increases total delay on the impact by 0.25 seconds
Corruped Disciple
- Base damage changed to 44-48 from 44-52
Engineer
- Damage on Engineer‘s ult will no longer harm couriers or other splash-immune units
Fayde
- Guillotine is now renamed to Slice
* The mana destruction is now reduced based on the number of hero targets hit. Destroys 6/12/18/24% of maximum mana, minus 1/2/3/4% per additional target hit (hitting 2 targets would destroy 20% mana each, hitting 3 targets would destroy 16% mana, etc).
* Shadow Stance: Stuns for 1/1.5/2/2.5 s
* Scyth Stance: Burns Mana
- Burning Shadows
* Now travels 160 units farther
* Illusions now attack 1,2,3,4 times and deal 70 damage per attack
* Illusions are now smaller so they don’t stack over heroes
* Illusions will now chase heroes properly
* Shadow Stance: Burns Mana instantly when they are hit (same % as Slice)
* Scythe Stance: Stuns
- Dark Shield removed. Replaced with Scythe Stance and Shadow Stance
* On use, switches between Shadow and Scythe Stance
* Starts in Scythe Stance
* No Manacost. 48/36/24/12s cooldown.
* Cannot switch Stances if either Slice or Burning Shadows are in cooldown
* Passive component: Blocks damage based on Stance. 50 damage per charge (max 1,2,3,4 charges, gains one charge every 10 seconds). Ignores damage less than 25.
* Blocks magic in Shadow Stance. Blocks physical in Scythe Stance
* Example: You have 4 charges and are in Shadow Stance. Get nuked by a 300 dmg nuke. All charges removed and nuke damage lowered to 100.
- Reflection reworked
* Still grants stealth and the seamless illusion. Manacost/cooldown/duration unchanged
* Illusion no longer gives experience to Fayde
* Applies 3 second DoT on attack from stealth and stealth is removed/illusion killed. No longer has extra stealth (exits stealth immediately).
* DoT no longer snares
* DoT damage set to 75/125/175 DPS. Deals Physical damage by default (in Scythe Stance), deals Magic damage in Shadow Stance.
* Invibility from the ult is not removed when changing between Shadow/Scythe Stances
Forsaken Archer
- Base damage tweaked to 44-50 from 40-51
- Call of the Damned can now be toggled to prevent skeletons from instantly spawning when killing units. Instead, it will build up charges which can be used at will to spawn skeletons at a later time.
Hellbringer
- Unholy Shackles attack + movement speed slow lowered to 20/30/40/50% from 30/40/50/60%
- Summon Malphas mana cost increased to 200/300/400 from 200/250/300
Ophelia
- Number of controllable creeps reduced to 1/1/2/3 from 1/2/2/3
Thunderbringer
- Fixed an issue causing the passive third ability to play an overly loud sound
Version 0.3.4
21 Nis
Version 0.3.4.1
————-
- Fixed Fayde’s tooltip for Reflection to correctly state that the Illusion is killed when she lands her first attack from stealth.
- Fixed Fayde’s model to not be a teapot. Sorry if you like teapots.
- Fixed the hero overlay ’sticking’
Version 0.3.4
————-
General
- Life Steal items, except for Abyssal Skull, are now exclusive attack modifiers (will not stack with Frostburn, Frostwolf’s Skull, etc)
- Dominating neutral creeps (using Ophelia or Whispering Helm) will no longer cause the dominated creep’s camp to stack less than 3 times total
-
A Doombringer can no longer be killed, transferred to your stash, sold, or held by a courier / Wildsoul bear. Once someone buys a Doombringer, it’s in the game for good!
* NOTE: This means that if you buy a Doombringer on a courier / Wildsoul bear, then it will immediately drop the Doombringer. Beware!
- Matchmaking will now sort players from top to bottom according to SMR
- Fixed an issue where the loading race number carries over to the next game, it should be reset properly each match now
- Right clicking images for the various game mode/options on the “Join Game” notification should now close the notification properly
- “Official” and “Official – No Stats” icons properly appear in the first column in the game browser now with their appropriate tooltip
- Hovering over locked or unlocked slots in the game lobby will display the appropriate “Locked” or “Unlocked” tooltip now
- Fixed the Jail Bars appearing mis-aligned when a player is locked on the Hellbourne side in the game lobby
- Fixed the right click host visible menu appearing half cut-off if used on the Hellbourne side of the game lobby
- Added an tooltip to the host’s lock/unlock button indicating that slots can not be locked in the “Auto Balanced” game mode
- Empty hero picker icons no longer react to mouseover/clicks as if they’re active
- Fixed an issue where players who tried to add friends during the first few days of open beta experienced issues trying to request new friends got a message indicating they had already requested them and needed to wait. They should no longer need to wait any longer than 60 seconds to re-request their a friend
- Fixed an issue where certain players would always be flagged with a PSR of “N/A”, resulting in 100% win chance for their team
- The notification history now adds the most recent notifications to the top of the list
- Fixed a small animation on the effect indicators
- Fixed a bug which caused music to not loop
- Removed that non working update button
- Sending buddy/clan whispers to players in /afk mode will no longer return a response indicating that the player was AFK with the reason
- If a player wishes to not see buddy/clan whispers they can use /dnd mode and it will stop those messages from being delivered to them
- Startup.cfg fixes (credit to Notausgang)
* SetSave is now properly quoted and escaped
* BindButton, BindImpulse, etc is now properly escaped
* Alias is now properly quoted and escaped
UI modding enhancements (credit to Notausgang/Tisser):
- Added new UI function IsEnabled. (Credit to Tisser)
- Added a new UI function EscapeString(str). It scans the input string for any \ or ‘ characters and adds a backslash before them
* Don’t do this twice to the same string! That will likely cause the result to be invalid
- Added new UI_CMD() AddTemplateListItemWithSortReversed() that takes the same parameters as AddTemplateListItemWithSort() but adds the newest elements to the top of the list instead of the end (so the newest item appears at the top of the widget.)
Items
Barbed Armor
- Fixed it returning damage to owners of gadgets that deal damage (Voodoo’s Ward, Defiler Spirits, etc)
Hellflower
- Damage multiplier is now constant while the effect is on them (+20%), not a burst at the end
- Now perplexes
Mock of Brilliance
- Damage will not be dealt if a Courier holds the Mock
Nomes Wisdom
- Recipe cost increased to 600 from 260
Restoration Stone
- Now properly gives the sum of it’s parts in bonuses
Savage Mace
- Damage increased to 88 (proper sum of it’s parts)
Heroes
New Hellbourne Agi Hero Fayde
Armadon
- Sped up the quills for his quill spray
Behemoth
- Fixed Announcer
Blacksmith
- Fixed a small Multicast issue
Chipper
- Reduce walk noises by 66%
- Tweak footsteps, more organic sounding
- Mana cost of rockets set to 50/60/70/85 from 50/65/80/95
- Hitting a target with rockets within 175 units will now deal full damage, rather than half
- Tar Toss is now Physical instead of Magic, but can be removed by Purge, Shrunken Head activation, etc
- Reworked Focus Buffer
* Now absorbs 150/300/450/600 Magic damage
* Buff lasts 20 seconds
* 20 second cooldown
- Sawblade Showdown can now be boosted by Staff of the Master
* Increases range to 1000 from 700
* Applies a 70% snare to all enemies inside of the saws
Corrupted Disciple
- Recommended Item tweaks
Engineer
- Fixed the turret sometimes not being able to fire the last 2 shots of the burst
- Fixed the turret not using 1/16th of its mana per shot when it got more mana
Pharaoh
- Tormented Soul no longer draws on the minimap
Slither
- Ward health lowered to 60/110/160/210
Swiftblade
- Movespeed lowered by 5
Torturer
- Radius of the stun is now consistent across all levels at 225
Valkyrie
- Call of the Valkyrie cast time reduced from 1.33s to 0.6s
Open Beta Başladı!
1 Nis
Heroes of Newerth Artık Open Betada!
Open Beta Nedir?
Open Beta Oyunun Herkesin denemesine sunulmuş olan kayıt için herhangi bir koşul gerektirmeyen evresidir. Closed Beta’dan sonra gelen bu süreçte kullanıcıların Beta Key ya da herhangi bir şey gerektirmeksizin kayıt olabilme şansları vardır. Genellikle Open Beta sürecinin sonrasında Retail adı verilen sadece oyunu satın alanların oynayabildiği, yani oyunun piyasaya çıktığı dönem gelir.
HonTurk Heroes of Newerth Türkiye Fan Sitesi olarak TÜRKİYE sınırları içerisindeki SADECE 2 BETA KEY DAĞITICISINDAN BİRİ olup (Diğeri DVOTürk’tür.) CLOSED BETA döneminde 1500′ün üzerinde oyuncuya BETA KEY dağıtarak oyun imkanı sunmuş olduğumuz için kendimizle gurur duyuyoruz.
Ama Closed Beta döneminin sona ermiş olması bizim de duracağımız anlamına gelmiyor. YEPYENİ özelliklerle gelişmeye ve bunları sizlere sunmaya devam edeceğiz.
Özetle… Heroes of Newerth’e kayıt olmak artık beta key gerektirmiyor!
HonTurk.com yönetimi adına hepinize iyi eğlenceler dilerim;
DeSh
Koşulsuz Betakey !!!
28 Mar

Betakey dağıtımı için gereken mesaj sınırı kaldırılmıştır. Her üye koşulsuz 1 adet betakey alabilir. Betakeyleri forumumuzdan alabilirsiniz.
Arkadaşlar HonTurk.com Heroes of Newerth Türkiye Heroes of Newerth Beta Keylerini hiçbir koşul olmadan dağıtıyor.
Hon 0.2.43 Test Client
14 Mar
Başlıca eklenen yeni özellikler
- Yeni kullanıcı arabirimi
- Otomatik tek kişilik oyun seçeneği
- Alıştırma
- Yeni ayarlar
- Yeni kullanıcı istatistik ekranı
- Karakter inceleme ekranı
- Oyun içi liderler listesi
- Yeni oyun lobisi
- Yeni karakter seçme ekranı
- Gizli mod
Ayrıca eşyalarda ve karakterlerde detaylı değişiklikler.
HoN Test sürümünü indirmek için,
http://dl.heroesofnewerth.com/HoNTestClient-0.2.0.exe
Predator Rehberi
14 Mar
Predator 2.skilliyle harika bir tanker 1.skilliyle harika bir ganker 3.skilliyle harika bir Farmer.Başka lafa gerek yok ![]()
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Vindicator Rehberi
14 Mar
DotA’da Nortrom(Silencer) olarak baş gösteren bu karizma kahramanımız, HoN’da tekrar bizlerle. Artık çok daha karizma.

